Update #3 — Halbmond Island & Crow's Nest
New Halbmond island POI, Crow's Nest Trampler compartment, movement penalties with held items, close-range hitreg fixes, and Terrain Detail graphics setting.
Explore Halbmond →Your extraction survival guide for the Sophie wastes
Plan every run before you deploy. Learn Trampler builds, extraction routes, loot priorities, combat tactics, and mode differences between Voyage and Storm Dive — all in one place.
New Halbmond island POI, Crow's Nest Trampler compartment, movement penalties with held items, close-range hitreg fixes, and Terrain Detail graphics setting.
Explore Halbmond →300,000+ scavengers on Sophie. Upiors operate turrets, Transfer Content replaces Load Turret, 80mm recoil increased, and economy rebalance.
Read patch notes →Halbmond and Crow's Nest pages plus embedded community videos on beginner, tech tree, and map guides.
Crow's Nest guide →Step-by-step walkthroughs for getting loot, surviving fights, and extracting safely.
Keyboard, Trampler driving, combat, and Trampler Editor bindings.
Weapons, valuables, artifacts, ammo, consumables, and research components.
Landmarks, towns, forts, secret locations, and extraction points.
Rankings for weapons, cannons, artifacts, and Trampler build archetypes.
Launch date, platforms, system requirements, and patch notes.
Active and expired promo codes when they are available.
Official development plans and upcoming content for Early Access.
Choose Voyage or Storm Dive, load your Trampler, stock fuel and ammo, and drop into the wastes with a clear extraction plan.
Hit towns, forts, and landmarks for Crowns, research components, weapons, and artifacts while watching fuel and carry weight.
Engage rival Raiders and AI threats on foot or from your Trampler. Positioning, cannon angles, and ammo discipline win fights.
Reach an active extraction point before your Trampler is destroyed or you are overrun. Partial extractions still save some loot.
Spend extracted loot on research, Trampler modules, better weapons, and consumables to improve your next run.
| Voyage | Storm Dive | |
|---|---|---|
| Session length | Longer runs with multiple objectives and flexible pacing | Shorter, high-intensity rounds focused on fast loot and exit |
| Map scope | Large open wastes with many POIs and roaming threats | Condensed arena with concentrated loot and tighter rotations |
| Risk profile | Gradual escalation; storms and rival Tramplers build over time | Constant pressure from the opening minute |
| Best for | Solo or squad planning, Trampler upgrades, and full-map exploration | Quick Crown farming, PvP practice, and learning extraction under pressure |
| Loot focus | Research components, artifacts, and high-tier valuables | Crowns and consumables with faster turnover |
If your Trampler is destroyed, you lose most of your run. Repair kits, fuel reserves, and defensive positioning are not optional.
Extraction points activate on a schedule. Arrive early, defend the zone, and do not chase one more POI when the timer is running out.
Running dry mid-rotation leaves you stranded. Always carry spare fuel and know your cannon ammo consumption before pushing a fort.
Prioritize components that unlock permanent upgrades. Do not fill your hold with low-value junk when a research crate is nearby.
Slower movement with weapons or tools in hand, reduced strafe/backpedal speed, and consecutive jump penalty — plan extracts without bunny-hopping away from fights.
First-run checklist, basic controls, and how to survive your opening extractions.
How extraction works, what you keep on death, and how to protect your vehicle on the way out.
Fuel, ammo, modules, and consumables to verify before every Voyage or Storm Dive.
Best player weapons for close, mid, and long range in the current meta.
Key landmarks, loot tiers by zone, and recommended routes for new Raiders.
Survive Update #2 cannon operators on wrecks, towns, and abandoned Tramplers.
| Item | Rarity | Why it matters |
|---|---|---|
| Crowns | Currency | Primary currency for research, Trampler parts, and vendor purchases |
| Research Components | Rare | Unlock permanent tech-tree upgrades between runs |
| Artifacts | Legendary | Battle-changing passive effects — high risk to extract |
| Trampler Modules | Varies | Engines, armor, and utility slots that define your build |
| High-Tier Weapons | Epic+ | Reliable DPS for foot combat and boarding actions |
| Fuel & Repair Kits | Common | Keep your Trampler moving and alive during long Voyage runs |
Our map section covers every major POI — urban loot zones, fortified high-value areas, secret locations like the Dreadnought and Sandworm Pit, and all extraction points so you can plan routes before deploying.
Open Map Guide →Compare tier rankings for player weapons, mounted cannons, artifacts, and proven Trampler archetypes. Updated for Update #2 balance — Transfer Content, cannon recoil, Budget Solo builds.
View Tier Lists →July 10 patch adds Halbmond POI and Crow's Nest module. 300K+ copies sold since launch. Track all patches, Halbmond routing, and console timing here.
SAND: Raiders of Sophie is a post-apocalyptic extraction survival game where Raiders pilot customizable Trampler vehicles across desert wastes, scavenge loot, fight rivals, and extract before losing everything.
Steam PC Early Access launched June 22, 2026. PlayStation 5 and Xbox Series releases are planned after PC EA stabilizes — no fixed console date yet.
Voyage is a longer open-map mode focused on exploration, research loot, and multi-objective runs. Storm Dive is a faster, tighter mode with concentrated loot and constant pressure — ideal for quick sessions and Crown farming.
A Trampler is your mobile base — a customizable desert vehicle with cannons, modules, storage, and crew positions. Losing it usually means losing your run.
Yes. You encounter other Raiders in the wastes. PvP is a core part of looting high-value zones and contesting extraction points.
Most loot and progress from the current run is lost. Some systems may retain meta-progress like research unlocks funded by previously extracted Crowns and components.
Steam PC is live in Early Access. PS5 and Xbox Series X|S are planned post-PC EA. Check the Release section for patch notes and console timing.
Start with the Beginner Guide and Pre-Deploy Checklist, then read the Trampler Extraction Guide before your first serious Voyage run.
Update #3 on July 10, 2026 — Halbmond island, Crow's Nest compartment, movement penalties, hitreg fixes, and graphics QoL. See /map/halbmond/ and /release/updates/.
Yes. Guides, tier lists, and release notes update within 48 hours of official Steam patches. Check the Updates page and What's New section on the homepage.