Cannons Tier List — SAND: Raiders of Sophie
40mm, 80mm, shotgun turrets ranked for forts, walkers, and extraction defense.
Last updated: 2026-06-19
Cannons Meta Table
Vehicle weapons separate from personal guns — mount in editor before deploy.
| Tier | Cannon | Role |
|---|---|---|
| S | 80mm Cannon | Red doors, walkers, Ironclads |
| A | 40mm Autocannon | Legs, zombies, soft armor |
| A | Shotgun Turret | Boarding defense |
| B | Dual 40mm | Suppression if crewed |
| C | Unmounted slot | Wasted weight |
80mm — Fort Key
Mandatory for /map/forts/ red doors and NPC Trampler kills. Budget shells in /items/ammunition/. Mandatory for /map/forts/ red doors and NPC Trampler kills. Budget shells in /items/ammunition/. Mandatory for /map/forts/ red doors and NPC Trampler kills. Budget shells in /items/ammunition/.
Mandatory for /map/forts/ red doors and NPC Trampler kills. Budget shells in /items/ammunition/. Mandatory for /map/forts/ red doors and NPC Trampler kills. Budget shells in /items/ammunition/. Mandatory for /map/forts/ red doors and NPC Trampler kills. Budget shells in /items/ammunition/.
40mm — General Purpose
Tap fire to manage overheat — harassment and zombie clears without shell scarcity. Tap fire to manage overheat — harassment and zombie clears without shell scarcity. Tap fire to manage overheat — harassment and zombie clears without shell scarcity.
Tap fire to manage overheat — harassment and zombie clears without shell scarcity. Tap fire to manage overheat — harassment and zombie clears without shell scarcity. Tap fire to manage overheat — harassment and zombie clears without shell scarcity.
Shotgun Turret
Gangway defense during green smoke extract — pair with Maze Builder layouts. Gangway defense during green smoke extract — pair with Maze Builder layouts. Gangway defense during green smoke extract — pair with Maze Builder layouts.
Gangway defense during green smoke extract — pair with Maze Builder layouts. Gangway defense during green smoke extract — pair with Maze Builder layouts. Gangway defense during green smoke extract — pair with Maze Builder layouts.
Extended Context for Raiders
Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.
Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.
Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.
Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.
Squad Coordination Notes
Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.
Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.
Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.
Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.
Solo Player Considerations
Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.
Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.
Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.
Storm Dive vs Voyage Differences
SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.
Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.
Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.
Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.
Economy and Crown Efficiency
Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.
Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.
Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.
Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.
Frequently Asked Questions
Best cannon?
80mm for armor; 40mm for volume; shotgun for boarders.
Fort without 80mm?
Cannot breach red doors efficiently.
40mm overheat?
Tap fire — /controls/trampler/.
Dual mount?
B tier unless dedicated gunners.
Ammo extract?
Loaded shells extract unfired.
Ironclads?
80mm required — /guides/how-to-beat/ironclad-robots/.
Sand Runner mount?
Single 40mm recommended for solos.
Craft cannons?
/guides/how-to-get/cannons-and-ammo/.