Halbmond Island — SAND: Raiders of Sophie

Update #3 island POI Halbmond: routing, loot priorities, Schwalbenberg terrain, and extract vectors.

Last updated: 2026-07-12

Update #3 New Island

Halbmond (crescent moon) is the first brand-new island landmark since Steam Early Access — added July 10, 2026 in Update #3 per official Steam news (app 1431300). See How to Find Halbmond for approach tactics and patch notes for full changelog. Halbmond (crescent moon) is the first brand-new island landmark since Steam Early Access — added July 10, 2026 in Update #3 per official Steam news (app 1431300).

See How to Find Halbmond for approach tactics and patch notes for full changelog. Halbmond (crescent moon) is the first brand-new island landmark since Steam Early Access — added July 10, 2026 in Update #3 per official Steam news (app 1431300). See How to Find Halbmond for approach tactics and patch notes for full changelog.

Island Geography and Routing

Island POIs differ from urban towns — open dune approaches, longer sightlines, and heavier third-party contest on audio. Park Trampler 150m out engine-off; foot clear before racking green hauling crates. Island POIs differ from urban towns — open dune approaches, longer sightlines, and heavier third-party contest on audio.

Park Trampler 150m out engine-off; foot clear before racking green hauling crates. Island POIs differ from urban towns — open dune approaches, longer sightlines, and heavier third-party contest on audio. Park Trampler 150m out engine-off; foot clear before racking green hauling crates.

Schwalbenberg Terrain Fix

Update #3 fixed tessellation issues on Schwalbenberg terrain affecting routes toward Halbmond — stay on latest client to avoid invisible bumps. Update #3 fixed tessellation issues on Schwalbenberg terrain affecting routes toward Halbmond — stay on latest client to avoid invisible bumps. Update #3 fixed tessellation issues on Schwalbenberg terrain affecting routes toward Halbmond — stay on latest client to avoid invisible bumps.

Loot and Risk Profile

Upior cannon operators on nearby wrecks post-Update #2 — Upiors guide. Mid-to-high value island runs — treat like chained landmark push, not a quick town clear. Upior cannon operators on nearby wrecks post-Update #2 — Upiors guide.

Mid-to-high value island runs — treat like chained landmark push, not a quick town clear. Upior cannon operators on nearby wrecks post-Update #2 — Upiors guide. Mid-to-high value island runs — treat like chained landmark push, not a quick town clear.

Official Trailer Context

Scale of Sophie and Trampler combat from publisher marketing — useful before first island expedition. Scale of Sophie and Trampler combat from publisher marketing — useful before first island expedition. Scale of Sophie and Trampler combat from publisher marketing — useful before first island expedition.

Extended Context for Raiders

Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.

Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.

Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.

Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons.

Squad Coordination Notes

Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.

Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.

Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.

Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list.

Solo Player Considerations

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.

Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.

Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.

Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts.

Storm Dive vs Voyage Differences

Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.

Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.

Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.

No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense.

Frequently Asked Questions

When added?

Update #3 — July 10, 2026.

Landmark count?

16 total — Halbmond is the newest.

Urban POI?

No — island landmark, not town zombie clear.

Find guide?

/guides/how-to-find/halbmond/.

Schwalbenberg bug?

Tessellation fix in Update #3.

Crow's Nest?

Same patch — /guides/how-to-play/crows-nest/.

Storm Dive?

Same POI pool; ring pressure applies.

Map key?

M — /controls/keyboard/.