Ammunition — SAND: Raiders of Sophie

Personal ammo and Trampler cannon shells: 40mm, 80mm, shotgun shells, rifle rounds.

Last updated: 2026-06-19

Two Ammo Ecosystems

Personal weapons use rifle, pistol, shotgun, and grenade inventories separate from Trampler turrets. Loaded turret ammo extracts even unfired — preload in hangar before deploy. Personal weapons use rifle, pistol, shotgun, and grenade inventories separate from Trampler turrets.

Loaded turret ammo extracts even unfired — preload in hangar before deploy. Personal weapons use rifle, pistol, shotgun, and grenade inventories separate from Trampler turrets. Loaded turret ammo extracts even unfired — preload in hangar before deploy.

40mm Autocannon Ammo

High volume soft-target rounds — overheats if sprayed. Budget for zombie clears and leg harassment. High volume soft-target rounds — overheats if sprayed. Budget for zombie clears and leg harassment. High volume soft-target rounds — overheats if sprayed. Budget for zombie clears and leg harassment.

High volume soft-target rounds — overheats if sprayed. Budget for zombie clears and leg harassment. High volume soft-target rounds — overheats if sprayed. Budget for zombie clears and leg harassment. High volume soft-target rounds — overheats if sprayed. Budget for zombie clears and leg harassment.

80mm Cannon Shells

Single-load armor piercers for red doors, NPC walkers, Ironclads, player reactors. Forts require 80mm stockpiles. Single-load armor piercers for red doors, NPC walkers, Ironclads, player reactors.

Forts require 80mm stockpiles. Single-load armor piercers for red doors, NPC walkers, Ironclads, player reactors. Forts require 80mm stockpiles.

Personal Rounds

866/9 and M82 share different calibers — loot matching ammo in town armories. Shotgun shells feed 1874 Petros boarding loadouts. 866/9 and M82 share different calibers — loot matching ammo in town armories.

Shotgun shells feed 1874 Petros boarding loadouts. 866/9 and M82 share different calibers — loot matching ammo in town armories. Shotgun shells feed 1874 Petros boarding loadouts.

TypeUsed ByPriority
80mm shell80mm turretForts, walkers
40mm belt40mm turretSoft targets
Shotgun shell1874 PetrosBoarding
Rifle round866/9, M82Infantry

Extended Context for Raiders

Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.

Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.

Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.

Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.

Squad Coordination Notes

Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.

Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.

Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.

Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.

Solo Player Considerations

Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.

Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.

Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.

Storm Dive vs Voyage Differences

SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.

Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.

Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.

Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.

Frequently Asked Questions

40mm vs 80mm?

40mm sustained soft; 80mm single-shot armor pierce.

Loaded ammo extract?

Yes in mounted turrets on successful evac.

Fort doors?

80mm only — multiple shells per red door.

Ammo farm?

Fort armories, landmark crafting — /guides/how-to-get/cannons-and-ammo/.

Personal vs turret?

Separate inventories — Tab vs gunner seat.

Shotgun ammo?

For 1874 Petros and shotgun turrets.

Overheat 40mm?

Tap fire — /controls/trampler/.

Preload before deploy?

Always — empty turrets at fort breaches fail runs.