Trampler Builds Tier List — SAND: Raiders of Sophie

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder ranked for solo and squad.

Last updated: 2026-06-19

Four Meta Archetypes

Every hangar blueprint fits one of four competitive shells at EA launch.

BuildTierBest For
Iron FortressS (squad)80mm forts, extract defense
Sand RunnerS (solo)Voyage farm, stealth
Raider HybridAPvP finals, boarding
Maze BuilderBAnti-board, niche PvP

Iron Fortress

Buried reactor, double airlocks, elevated 80mm deck — absorbs extract camp fire. Slow and fuel-hungry — squad gunners required for full value. Buried reactor, double airlocks, elevated 80mm deck — absorbs extract camp fire.

Slow and fuel-hungry — squad gunners required for full value. Buried reactor, double airlocks, elevated 80mm deck — absorbs extract camp fire. Slow and fuel-hungry — squad gunners required for full value.

Sand Runner

Minimal compartments, one 40mm, extra fuel — crosses dunes quietly with engine off. Best first custom blueprint after starter walker. Minimal compartments, one 40mm, extra fuel — crosses dunes quietly with engine off.

Best first custom blueprint after starter walker. Minimal compartments, one 40mm, extra fuel — crosses dunes quietly with engine off. Best first custom blueprint after starter walker.

Raider Hybrid

Boarding corridors, shotgun turret, speed engine — contests Dreadnought pushes. Boarding corridors, shotgun turret, speed engine — contests Dreadnought pushes. Boarding corridors, shotgun turret, speed engine — contests Dreadnought pushes.

Boarding corridors, shotgun turret, speed engine — contests Dreadnought pushes. Boarding corridors, shotgun turret, speed engine — contests Dreadnought pushes. Boarding corridors, shotgun turret, speed engine — contests Dreadnought pushes.

Maze Builder

Labyrinth interior, ladder traps, time bomb niches — counters inexperienced boarders. Anti-boarding layout. Labyrinth interior, ladder traps, time bomb niches — counters inexperienced boarders.

Anti-boarding layout. Labyrinth interior, ladder traps, time bomb niches — counters inexperienced boarders. Anti-boarding layout.

Extended Context for Raiders

Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.

Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.

Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.

Squad Coordination Notes

SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.

Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.

Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.

Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.

Solo Player Considerations

Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.

Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.

Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.

Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.

Storm Dive vs Voyage Differences

Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.

Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.

Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.

Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.

Economy and Crown Efficiency

Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.

Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.

Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.

Frequently Asked Questions

Best squad build?

Iron Fortress with 80mm and crew gunners.

Best solo build?

Sand Runner scout with 40mm.

Iron Fortress weakness?

Fuel burn and Anti-Reactor Rifle threat.

Raider Hybrid role?

PvP boarding and Storm Dive finals.

Maze Builder viable?

B tier — strong vs random boarders, weak vs 80mm shelling.

Editor controls?

/controls/trampler-editor/ for layout.

Counters?

/guides/how-to-beat/build-counter-guide/.

Save blueprints?

Ctrl+S each archetype — /guides/how-to-complete/blueprint-rebuild/.