Development Roadmap — SAND: Raiders of Sophie
No official Trello — EA roadmap summary with Discord, Steam forums, console plans.
Last updated: 2026-06-19
No Official Public Trello
Hologryph has not published a consumer Trello board at EA launch — avoid fake boards linked from SEO sites. This wiki summarizes known plans from Steam store text, dev interviews, and official posts. Hologryph has not published a consumer Trello board at EA launch — avoid fake boards linked from SEO sites.
This wiki summarizes known plans from Steam store text, dev interviews, and official posts. Hologryph has not published a consumer Trello board at EA launch — avoid fake boards linked from SEO sites. This wiki summarizes known plans from Steam store text, dev interviews, and official posts.
Official Community Channels
Join verified Discord and Steam discussion forums for Q&A — links should come from Steam store page only. Join verified Discord and Steam discussion forums for Q&A — links should come from Steam store page only. Join verified Discord and Steam discussion forums for Q&A — links should come from Steam store page only.
- Steam Community Hub for app 1431300
- Official Discord (link via Steam store — verify domain)
- tinyBuild publisher news
- Wiki patch mirror
EA Roadmap Summary
Mid term: console ports PS5/Xbox, potential cross-play investigation, content expansions. Near term: balance patches, optimization, QoL, anti-cheat hardening. Mid term: console ports PS5/Xbox, potential cross-play investigation, content expansions.
Near term: balance patches, optimization, QoL, anti-cheat hardening. Mid term: console ports PS5/Xbox, potential cross-play investigation, content expansions. Near term: balance patches, optimization, QoL, anti-cheat hardening.
- Ship EA core loop stable — Voyage, Storm Dive, Trampler editor
- Iterate weapons, cannons, artifacts per telemetry
- Console ports after PC EA maturity
- Community events possible — codes would appear on /codes/
What This Wiki Tracks
Tier lists and items reflect live game after patches. We document shipped changes on /release/updates/, not speculative leak roadmaps. Tier lists and items reflect live game after patches.
We document shipped changes on /release/updates/, not speculative leak roadmaps. Tier lists and items reflect live game after patches. We document shipped changes on /release/updates/, not speculative leak roadmaps.
Extended Context for Raiders
Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.
Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.
Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.
Squad Coordination Notes
SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.
Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.
Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.
Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.
Solo Player Considerations
Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.
Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.
Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.
Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.
Storm Dive vs Voyage Differences
Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.
Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.
Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.
Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.
Frequently Asked Questions
Official Trello?
No public Trello at EA launch — use Discord/Steam forums.
Console roadmap?
PS5/Xbox after PC EA — /release/date-platforms/.
Cross-play?
Not confirmed — wait for official announcement.
New maps?
Procedural Sophie continues — landmark count may expand via patches.
Mod support?
Not documented at EA launch.
Season pass?
No documented season pass at EA — premium purchase model.
Where to suggest features?
Steam forums and official Discord.
Wiki vs official?
Wiki mirrors verified shipped content — roadmap page summarizes public dev statements.
Codes on roadmap?
Event codes would be announced officially — /codes/ tracks status.
Early Access length?
Developer-defined — no fixed exit date announced pre-launch.