Trampler Editor Controls — SAND: Raiders of Sophie
Trampler Editor shortcuts: place modules, rotate, save blueprints, test reactors, rebuild after losses.
Last updated: 2026-06-19
Editor Mode Overview
Hangar Trampler Editor snaps engines, reactors, storage, ladders, turrets before live deploy. Minimum: chassis + engine + pilot seat + ladder + storage. Blueprint saves reduce rebuild cost. Editor guide.
Hangar Trampler Editor snaps engines, reactors, storage, ladders, turrets before live deploy. Minimum: chassis + engine + pilot seat + ladder + storage. Blueprint saves reduce rebuild cost. Editor guide.
Hangar Trampler Editor snaps engines, reactors, storage, ladders, turrets before live deploy. Minimum: chassis + engine + pilot seat + ladder + storage. Blueprint saves reduce rebuild cost. Editor guide.
Camera Navigation
Right-mouse free-look while moving — inspect gangway clearance. WASD pans hangar camera; mouse orbits; wheel zooms for reactor placement detail. Right-mouse free-look while moving — inspect gangway clearance.
WASD pans hangar camera; mouse orbits; wheel zooms for reactor placement detail. Right-mouse free-look while moving — inspect gangway clearance. WASD pans hangar camera; mouse orbits; wheel zooms for reactor placement detail.
| Action | Key | Notes |
|---|---|---|
| Pan | WASD | Camera not walker |
| Orbit | Mouse | Inspect modules |
| Zoom | Wheel | Fine placement |
Placing Modules
Ctrl+D duplicates corridors. Mirror (M) for symmetric gun decks. B opens catalog; LMB place on green snaps; R rotates 90°; Delete removes; Ctrl+Z undo. Ctrl+D duplicates corridors. Mirror (M) for symmetric gun decks.
B opens catalog; LMB place on green snaps; R rotates 90°; Delete removes; Ctrl+Z undo. Ctrl+D duplicates corridors. Mirror (M) for symmetric gun decks. B opens catalog; LMB place on green snaps; R rotates 90°; Delete removes; Ctrl+Z undo.
| Action | Key | Notes |
|---|---|---|
| Catalog | B | Modules list |
| Place | LMB | Green snap only |
| Rotate | R | 90° steps |
| Duplicate | Ctrl+D | Clone selection |
| Delete | Delete | Confirm refunds |
| Undo | Ctrl+Z | Mistakes |
Blueprint Save and Meta Builds
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder — build tier list. Blueprint rebuild. Ctrl+S save; Ctrl+L load after field loss. Name by role: Solo Scout, Fort 80mm.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder — build tier list. Blueprint rebuild. Ctrl+S save; Ctrl+L load after field loss. Name by role: Solo Scout, Fort 80mm.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder — build tier list. Blueprint rebuild. Ctrl+S save; Ctrl+L load after field loss. Name by role: Solo Scout, Fort 80mm.
Extended Context for Raiders
Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.
Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.
Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.
Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.
Squad Coordination Notes
Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.
Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.
Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.
Solo Player Considerations
SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.
Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.
Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.
Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.
Storm Dive vs Voyage Differences
Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.
Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.
Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.
Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.
Frequently Asked Questions
Open editor?
Orbital hangar UI between deployments; B opens catalog.
Rotate modules?
R for 90° on snap axis before placing.
Save blueprint?
Ctrl+S — load with Ctrl+L and Mechanical Parts after loss.
Minimum deployable Trampler?
Chassis, engine, pilot seat, ladder, storage.
Test without deploying?
Test walk (T where enabled) ghosts corridors.
Greyed modules?
Tech tree locks — spend crowns, Black Boxes, components.
Delete compartment?
Select + Delete; Ctrl+Z undo; save first.
Driving keys in editor?
Camera WASD only — field keys at /controls/trampler/.