Trampler Editor Controls — SAND: Raiders of Sophie

Trampler Editor shortcuts: place modules, rotate, save blueprints, test reactors, rebuild after losses.

Last updated: 2026-06-19

Editor Mode Overview

Hangar Trampler Editor snaps engines, reactors, storage, ladders, turrets before live deploy. Minimum: chassis + engine + pilot seat + ladder + storage. Blueprint saves reduce rebuild cost. Editor guide.

Hangar Trampler Editor snaps engines, reactors, storage, ladders, turrets before live deploy. Minimum: chassis + engine + pilot seat + ladder + storage. Blueprint saves reduce rebuild cost. Editor guide.

Hangar Trampler Editor snaps engines, reactors, storage, ladders, turrets before live deploy. Minimum: chassis + engine + pilot seat + ladder + storage. Blueprint saves reduce rebuild cost. Editor guide.

Camera Navigation

Right-mouse free-look while moving — inspect gangway clearance. WASD pans hangar camera; mouse orbits; wheel zooms for reactor placement detail. Right-mouse free-look while moving — inspect gangway clearance.

WASD pans hangar camera; mouse orbits; wheel zooms for reactor placement detail. Right-mouse free-look while moving — inspect gangway clearance. WASD pans hangar camera; mouse orbits; wheel zooms for reactor placement detail.

ActionKeyNotes
PanWASDCamera not walker
OrbitMouseInspect modules
ZoomWheelFine placement

Placing Modules

Ctrl+D duplicates corridors. Mirror (M) for symmetric gun decks. B opens catalog; LMB place on green snaps; R rotates 90°; Delete removes; Ctrl+Z undo. Ctrl+D duplicates corridors. Mirror (M) for symmetric gun decks.

B opens catalog; LMB place on green snaps; R rotates 90°; Delete removes; Ctrl+Z undo. Ctrl+D duplicates corridors. Mirror (M) for symmetric gun decks. B opens catalog; LMB place on green snaps; R rotates 90°; Delete removes; Ctrl+Z undo.

ActionKeyNotes
CatalogBModules list
PlaceLMBGreen snap only
RotateR90° steps
DuplicateCtrl+DClone selection
DeleteDeleteConfirm refunds
UndoCtrl+ZMistakes

Blueprint Save and Meta Builds

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder — build tier list. Blueprint rebuild. Ctrl+S save; Ctrl+L load after field loss. Name by role: Solo Scout, Fort 80mm.

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder — build tier list. Blueprint rebuild. Ctrl+S save; Ctrl+L load after field loss. Name by role: Solo Scout, Fort 80mm.

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder — build tier list. Blueprint rebuild. Ctrl+S save; Ctrl+L load after field loss. Name by role: Solo Scout, Fort 80mm.

Extended Context for Raiders

Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.

Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.

Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.

Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.

Squad Coordination Notes

Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.

Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.

Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.

Solo Player Considerations

SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.

Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.

Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.

Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.

Storm Dive vs Voyage Differences

Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.

Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.

Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.

Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.

Frequently Asked Questions

Open editor?

Orbital hangar UI between deployments; B opens catalog.

Rotate modules?

R for 90° on snap axis before placing.

Save blueprint?

Ctrl+S — load with Ctrl+L and Mechanical Parts after loss.

Minimum deployable Trampler?

Chassis, engine, pilot seat, ladder, storage.

Test without deploying?

Test walk (T where enabled) ghosts corridors.

Greyed modules?

Tech tree locks — spend crowns, Black Boxes, components.

Delete compartment?

Select + Delete; Ctrl+Z undo; save first.

Driving keys in editor?

Camera WASD only — field keys at /controls/trampler/.