Landmarks — SAND: Raiders of Sophie

All 16 landmarks: towns, forts, wrecks, Halbmond island, secret POIs with loot tiers and routing.

Last updated: 2026-06-19

Sixteen Named Anchors

Sophie anchors progression around sixteen recognizable landmarks despite procedural dunes — Halbmond island added Update #3 (July 10, 2026). Split into towns, forts, wrecks, islands, and secret Storm Dive endgame sites. Sophie anchors progression around sixteen recognizable landmarks despite procedural dunes — Halbmond island added Update #3 (July 10, 2026).

Split into towns, forts, wrecks, islands, and secret Storm Dive endgame sites. Sophie anchors progression around sixteen recognizable landmarks despite procedural dunes — Halbmond island added Update #3 (July 10, 2026). Split into towns, forts, wrecks, islands, and secret Storm Dive endgame sites.

All Sixteen Landmarks

Complete index for navigation and loot routing.

  • Segen — see category pages for tactics
  • Kaiserplatz — see category pages for tactics
  • Meeresauge — see category pages for tactics
  • Rauchwolke — see category pages for tactics
  • Venedig — see category pages for tactics
  • Neuwerk — see category pages for tactics
  • Sophienhof — see category pages for tactics
  • Feste Königsmarck — see category pages for tactics
  • Batterie Süd — see category pages for tactics
  • Redoubt Gamma — see category pages for tactics
  • Hangar Citadel — see category pages for tactics
  • Archipel von Leopold — see category pages for tactics
  • Dune Observatory — see category pages for tactics
  • Abandoned Rig — see category pages for tactics
  • Signal Mast Array — see category pages for tactics
  • Dreadnought — see category pages for tactics
  • Sandworm Pit — see category pages for tactics
  • Halbmond — see category pages for tactics

Selection by Goal

Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought.

Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought.

GoalTypeExample
CrownsTownKaiserplatz
80mmFortRedoubt Gamma
ArtifactsSecretSandworm Pit

Extended Context for Raiders

Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.

Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.

Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.

Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.

Squad Coordination Notes

SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.

Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.

Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.

Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.

Solo Player Considerations

Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.

Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.

Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.

Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.

Storm Dive vs Voyage Differences

Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.

Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.

Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.

Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.

Frequently Asked Questions

Full landmark count?

16 — Halbmond added July 10, 2026.

Best beginner?

Segen and Archipel von Leopold.

80mm landmarks?

Fort category — /map/forts/.

Secrets?

Dreadnought, Sandworm Pit — /map/secret-locations/.

Landmark crafters?

Many towns and forts — bring fuel rods.

Extract at landmark?

Only if inside active evac zone after storm.

Highest loot?

Secret endgame POIs in Storm Dive.

Procedural?

Dune layout varies; landmark types persist.