Landmarks — SAND: Raiders of Sophie
All 16 landmarks: towns, forts, wrecks, Halbmond island, secret POIs with loot tiers and routing.
Last updated: 2026-06-19
Sixteen Named Anchors
Sophie anchors progression around sixteen recognizable landmarks despite procedural dunes — Halbmond island added Update #3 (July 10, 2026). Split into towns, forts, wrecks, islands, and secret Storm Dive endgame sites. Sophie anchors progression around sixteen recognizable landmarks despite procedural dunes — Halbmond island added Update #3 (July 10, 2026).
Split into towns, forts, wrecks, islands, and secret Storm Dive endgame sites. Sophie anchors progression around sixteen recognizable landmarks despite procedural dunes — Halbmond island added Update #3 (July 10, 2026). Split into towns, forts, wrecks, islands, and secret Storm Dive endgame sites.
All Sixteen Landmarks
Complete index for navigation and loot routing.
- Segen — see category pages for tactics
- Kaiserplatz — see category pages for tactics
- Meeresauge — see category pages for tactics
- Rauchwolke — see category pages for tactics
- Venedig — see category pages for tactics
- Neuwerk — see category pages for tactics
- Sophienhof — see category pages for tactics
- Feste Königsmarck — see category pages for tactics
- Batterie Süd — see category pages for tactics
- Redoubt Gamma — see category pages for tactics
- Hangar Citadel — see category pages for tactics
- Archipel von Leopold — see category pages for tactics
- Dune Observatory — see category pages for tactics
- Abandoned Rig — see category pages for tactics
- Signal Mast Array — see category pages for tactics
- Dreadnought — see category pages for tactics
- Sandworm Pit — see category pages for tactics
- Halbmond — see category pages for tactics
Selection by Goal
Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought.
Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought. Learning: Segen. 80mm loot: Feste Königsmarck. Endgame: Dreadnought.
| Goal | Type | Example |
|---|---|---|
| Crowns | Town | Kaiserplatz |
| 80mm | Fort | Redoubt Gamma |
| Artifacts | Secret | Sandworm Pit |
Extended Context for Raiders
Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.
Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.
Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.
Squad Coordination Notes
SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.
Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.
Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.
Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.
Solo Player Considerations
Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.
Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.
Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.
Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.
Storm Dive vs Voyage Differences
Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.
Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.
Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.
Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.
Frequently Asked Questions
Full landmark count?
16 — Halbmond added July 10, 2026.
Best beginner?
Segen and Archipel von Leopold.
80mm landmarks?
Fort category — /map/forts/.
Secrets?
Dreadnought, Sandworm Pit — /map/secret-locations/.
Landmark crafters?
Many towns and forts — bring fuel rods.
Extract at landmark?
Only if inside active evac zone after storm.
Highest loot?
Secret endgame POIs in Storm Dive.
Procedural?
Dune layout varies; landmark types persist.