Valuables & Loot — SAND: Raiders of Sophie
Crowns, Black Box, Mechanical Parts, Radio Beacon Box, crate tiers, Chardonnay, extraction economics.
Last updated: 2026-06-19
Crowns and Economy
Crowns unlock tech tree nodes and Trampler modules. Extract valuables that auto-convert — Chardonnay, Documents, trade goods. Black Boxes (~500 crowns) gate tech — keep until hover confirms surplus. Crowns unlock tech tree nodes and Trampler modules. Extract valuables that auto-convert — Chardonnay, Documents, trade goods.
Black Boxes (~500 crowns) gate tech — keep until hover confirms surplus. Crowns unlock tech tree nodes and Trampler modules. Extract valuables that auto-convert — Chardonnay, Documents, trade goods. Black Boxes (~500 crowns) gate tech — keep until hover confirms surplus.
Black Box and Mechanical Parts
Black Boxes drop from destroyed NPC and player Tramplers. Orange Mechanical Parts rebuild minimum walkers after total losses — always secure them. Black Boxes drop from destroyed NPC and player Tramplers.
Orange Mechanical Parts rebuild minimum walkers after total losses — always secure them. Black Boxes drop from destroyed NPC and player Tramplers. Orange Mechanical Parts rebuild minimum walkers after total losses — always secure them.
Radio Beacon Box Contract
Worth ~2000 crowns if extracted before timer — marks your Trampler on all player maps. Timed extract guide. Worth ~2000 crowns if extracted before timer — marks your Trampler on all player maps.
Timed extract guide. Worth ~2000 crowns if extracted before timer — marks your Trampler on all player maps. Timed extract guide.
Crate Tier System
Brown entry, green mid, red high tier. Green hauling crates (no logo) batch ammo and food — not loot tiers. Brown entry, green mid, red high tier. Green hauling crates (no logo) batch ammo and food — not loot tiers. Brown entry, green mid, red high tier. Green hauling crates (no logo) batch ammo and food — not loot tiers.
Brown entry, green mid, red high tier. Green hauling crates (no logo) batch ammo and food — not loot tiers. Brown entry, green mid, red high tier. Green hauling crates (no logo) batch ammo and food — not loot tiers. Brown entry, green mid, red high tier. Green hauling crates (no logo) batch ammo and food — not loot tiers.
| Tier | Color | Value |
|---|---|---|
| T1 | Brown | Starter |
| T2 | Green | Mid weapons |
| T3 | Red | Top rolls + PvP |
Extended Context for Raiders
Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.
Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.
Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.
Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.
Squad Coordination Notes
Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.
Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.
Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.
Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.
Solo Player Considerations
Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.
Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.
Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.
Storm Dive vs Voyage Differences
SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.
Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.
Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.
Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.
Frequently Asked Questions
Fast crowns?
Extract valuables, sell surplus Black Boxes, Radio Beacon timed contracts.
Sell Black Boxes?
Keep until tech nodes satisfied.
Mechanical Parts importance?
Rebuild safety after any Trampler loss.
Radio Beacon Box?
~2000 crowns but map marker for all players.
Crate colors?
Brown/green/red weapon tiers; green boxes are haul containers.
Floor loot extract?
No — only secured inventory and storage.
Black Box farm?
NPC Trampler routes — /guides/how-to-get/black-box/.
Auto-convert valuables?
Chardonnay, Documents convert at extract.