Research Components — SAND: Raiders of Sophie
All 23 research components for tech tree and landmark crafting.
Last updated: 2026-06-19
What Research Components Do
Twenty-three physical materials feed hangar tech and landmark reactor crafting — unlike auto-converting valuables. Targeted farming beats random hoarding — hover tech nodes before each deploy. Twenty-three physical materials feed hangar tech and landmark reactor crafting — unlike auto-converting valuables.
Targeted farming beats random hoarding — hover tech nodes before each deploy. Twenty-three physical materials feed hangar tech and landmark reactor crafting — unlike auto-converting valuables. Targeted farming beats random hoarding — hover tech nodes before each deploy.
Complete List (23)
All components in Early Access — names may shift on patches.
- Fabric — crafting and tech input
- Gunpowder — crafting and tech input
- Leather Scraps — crafting and tech input
- Iron Ingots — crafting and tech input
- Copper Wire — crafting and tech input
- Glass Shards — crafting and tech input
- Rubber Sheets — crafting and tech input
- Acid Vials — crafting and tech input
- Leviathan Meat — crafting and tech input
- Aurogen Crystal — crafting and tech input
- Phosphor Dust — crafting and tech input
- Sophie Salt — crafting and tech input
- Coal Bricks — crafting and tech input
- Titanite Ore — crafting and tech input
- Mercury Ampoules — crafting and tech input
- Spice Pods — crafting and tech input
- Dune Silk — crafting and tech input
- Obsidian Fragments — crafting and tech input
- Magnetite — crafting and tech input
- Ether Residue — crafting and tech input
- Petroleum Jelly — crafting and tech input
- Nickel Plates — crafting and tech input
- Carbon Filament — crafting and tech input
Acquisition Routes
Farm guide and landmark crafting. Common: towns and brown/green crates. Rare: forts, Dreadnought, Sandworm Pit. Farm guide and landmark crafting.
Common: towns and brown/green crates. Rare: forts, Dreadnought, Sandworm Pit. Farm guide and landmark crafting. Common: towns and brown/green crates. Rare: forts, Dreadnought, Sandworm Pit.
Farm guide and landmark crafting. Common: towns and brown/green crates. Rare: forts, Dreadnought, Sandworm Pit. Farm guide and landmark crafting.
Extended Context for Raiders
Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations.
Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds. Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers.
Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide. Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide.
Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls.
Squad Coordination Notes
SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points. Voyage mode is the standard loop; Storm Dive is high-stakes endgame with stronger rivals and better loot per Storm Dive guide.
Black Boxes sell for roughly 500 crowns and appear in industrial POIs — see valuables and Black Box guide. Mount 40mm cannons for sustained fire; 80mm cannons pierce heavy armor on enemy Tramplers and Ironclad robots per cannons tier list. Research components and blueprints feed the tech tree — 23 components and unlock order.
Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety. Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts.
Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub.
Solo Player Considerations
Research components and blueprints feed the tech tree — 23 components and unlock order. Keyboard controls use WASD, F interact, Tab inventory — full reference at keyboard controls. Only secured loot extracts: inventory, Trampler storage, loaded turret ammo. Floor loot is lost — storage safety.
Towns like Segen, Kaiserplatz, and Venedig hold mixed crates — towns map. Forts need 80mm for red doors — forts. Artifacts include Orbital Strike Pointer, Deflector Shield, Turbo Rod, Bio Emitter — artifacts. Steam Early Access launches June 22, 2026 — date and platforms.
Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap. Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist.
Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts. Landmark crafting at reactors consumes fuel rods and components — landmark crafting.
Storm Dive vs Voyage Differences
Steam Early Access launches June 22, 2026 — date and platforms. Tier lists rank weapons, builds, cannons, artifacts at tier list hub. No official promo codes at EA launch — codes FAQ. Roadmap links Discord and Steam forums at roadmap.
Pre-deploy with fuel rods, ammo, Radio Beacon per pre-deploy checklist. Boarding offense and defense decide PvP Trampler fights — boarding offense. Mechanical Parts rebuild destroyed walkers — mechanical parts.
Landmark crafting at reactors consumes fuel rods and components — landmark crafting. Dreadnought and Sandworm Pit are secret endgame POIs — secret locations. Iron Fortress, Sand Runner, Raider Hybrid, Maze Builder are meta build archetypes — Trampler builds.
Personal weapons include Blitz Pistol, EB Revolver, 866/9 Rifle, M82, 1874 Petros, Anti-Reactor Rifle — weapons. SAND: Raiders of Sophie is a dieselpunk PvPvE extraction shooter on Sophie where you build and crew giant walking mechs called Tramplers. Extract via radio towers using a Radio Beacon Box (~2000 crowns), green smoke, and a two-minute defense window documented on extraction points.
Frequently Asked Questions
How many components?
23 distinct research items.
Lost on death?
Yes if not secured — treat like Black Boxes.
Best early components?
Fabric, Gunpowder, Iron Ingots from towns.
Rare components?
Leviathan Meat, Aurogen Crystal, Ether Residue from secret zones.
Landmark crafting?
Insert fuel rods at reactor — spend components for outputs.
Tech tree planning?
/guides/how-to-get/tech-tree-unlock-order/.
Storm Dive drops?
Higher rare rates at endgame POIs.
Vs valuables?
Components stay physical; Chardonnay auto-converts.