How to Get Research Components
Find research components for tech tree progression.
Last updated: 2026-06-19
Twenty-Three Research Components
SAND: Raiders of Sophie tracks twenty-three distinct research materials — Fabric, Gunpowder, Iron Ingots, Precision Gears, and more listed on research components page. Each hangar tech node specifies exact quantities.
Components are physical loot — they occupy hauling crate space and must extract like weapons. Target farming beats random hoarding: identify your next three nodes, farm only those materials.
Storm Dive Dreadnought vaults roll high-tier component bundles but require squad security.
Industrial Town Farming
Rauchwolke is the flagship component town — smoke stacks, factory floors, rooftop crates. Vertical clears matter: loot rooftops before ground to avoid trapped exits.
Kaiserplatz back-alley workshops spawn Fabric and Gunpowder behind red doors. Venedig waterfront stores mix components with crown valuables.
Fort Warehouse Loot
Forte Königsmarck and Redoubt Gamma warehouses contain bulk component crates behind double red doors requiring 80mm penetration. Squad fort assaults are the fastest bulk farm — Fort Assault guide.
High-Tier Crate Sources
Green and red hauling crates in forts and Dreadnought decks roll component jackpots. High-Tier Crates guide lists room-by-room odds.
| Component Type | Best POI | Tech Use |
|---|---|---|
| Fabric / Gunpowder | Rauchwolke | Early crafts |
| Iron Ingots | Fort warehouses | Armor modules |
| Precision Gears | Dreadnought | Advanced engines |
| Mixed bundles | Red crates | Late tech nodes |
Team Farming Logistics
Assign one player to haul components only while others hold angles. Do not split stacks across unsecured floor tiles during fort loot dumps.
Landmark crafting reactors consume components for advanced outputs — landmark crafting.
Unlock Priority Integration
Tech tree order prevents wasting components on deprecated nodes. Unlock crafting stations before mass farming — otherwise items sit in bays unprocessed.
Storm Dive Component Runs
Final circle Dreadnought pushes yield endgame components for artifact-adjacent crafts. Bring full smoke inventory and extract plan — contest is guaranteed.
Trading Off Components
When inventory is full, prioritize components gating your next node over duplicates sitting at fifty-stack cap. Sell or drop only after confirming hangar requirements.
Extraction Safety
Component runs often delay tower calls — set hard timer: after 25 minutes looting, move to nearest extraction corridor regardless of partial clears.
How to Get Research Components — Field Walkthrough
Find research components for tech tree progression. Apply this guide during live raids in SAND: Raiders of Sophie, not just in hangar theory. Every technique assumes you will extract with a Radio Beacon Box (~2000 crowns), green smoke at the radio tower, and roughly two minutes of active defense.
Carry backup fuel rods, secure Black Boxes (~500 crowns) and Mechanical Parts in internal storage bays, and review storage safety before high-value POIs. Switch between 40mm cannons for zombies and drones and 80mm cannons for enemy Tramplers, Ironclad robots, and fort red doors.
Cross-reference How to Get sibling guides via related links at page bottom. Update strats after patch notes during Early Access from June 22, 2026.
Voyage and Storm Dive Context
Voyage mode is the safest environment to practice how to get research components techniques: lower rival density, flexible extract timing, forgiving fuel economy. Master the loop here before Storm Dive finals where Dreadnought and Sandworm Pit concentrate artifacts and red-tier crates.
Storm Dive adds shrinking map pressure — plan extract vector before entering hot zones. Squads should assign driver, gunner, boarder, and quartermaster per solo vs squad roles. Solos prioritize stealth, early tower calls, and Sand Runner mobility.
If your Trampler is destroyed, pivot to on-foot extraction with Beacon and highest-value items only. Rebuild later via blueprint rebuild plus Mechanical Parts.
Loadout, Crafting, and Tech Tree Links
Hangar tech tree unlocks directly enable or gate how to get research components strategies. Follow tech tree unlock order before selling Black Boxes for quick crowns. Research components from industrial POIs feed landmark crafting at landmark reactors.
Personal weapons: 866/9 rifle for general work, 1874 Petros shotgun for boarding, M82 for extraction overwatch — see weapon selection. Trampler cannons: cannon matchups explains 40mm versus 80mm.
Use tier lists for meta builds and map pages for POI navigation. Controls references cover tower F-key extraction and Trampler driving under fire.
Risk Management and PvP
Third-party squads contest profitable routes — audio discipline wins fights. Engine-off parking, ridge-line driving, and smoke disengages from smoke and stealth extend survival.
Boarding offense and defense decide vehicle fights: boarding offense versus boarding defense. NPC Tramplers and player walkers share 80mm weak-point doctrine from enemy Trampler combat.
Solo players avoid fort assaults and Storm finals until 80mm, parts stockpile, and insured blueprints are ready. Extract when bays are 70% full — greed causes death spirals.
Step-by-Step Raid Integration
Standard session: deploy with checklist → navigate using extraction point awareness → execute how to get research components objectives → consolidate inventory → drive to tower → Beacon and green smoke → defend two minutes → bank loot in hangar.
Failure recovery: die with parts and blueprint intact, rebuild Trampler, run efficient Voyage recovery per efficient loot run. Never repeat the same overextended route without learning.
Share this page with squadmates so roles align — one guide read prevents five conflicting calls during extract timer.
How to Get Research Components — POI and Landmark Reference
Named landmarks anchor navigation: Segen and Kaiserplatz towns for mixed loot, Feste Königsmarck forts for 80mm doors, Archipel von Leopold shipwrecks for Black Boxes, Dreadnought and Sandworm Pit for Storm Dive finals — full list on landmarks map.
Town clears require zombie kills before crates unlock efficiently — town zombies. Fort pushes need minefield awareness and Ironclad clears — fort assault. NPC patrol farming between Hangar Citadel and open dunes feeds Black Box income.
Buried treasure and coastal wrecks supplement crown routes without max PvP — buried treasure, shipwrecks. High-tier red crates live in fort vaults and Dreadnought decks — high-tier crates.
How to Get Research Components — Economy and Inventory Discipline
Physical loot rules: secured inventory, internal Trampler bays, and loaded turret ammo extract; floor loot is lost. Radio Beacon Boxes (~2000 crowns) are simultaneously wealth and extract requirement — never drop during boarding.
Black Boxes (~500 crowns) compete with tech tree needs — consult hangar before selling. Mechanical Parts are rebuild insurance — mechanical parts guide. Chardonnay and Documents auto-convert to crowns on extract — efficient filler from town offices.
Inventory management uses real-time Tab — organize inside cover. Quartermaster squads haul green crates while gunners hold angles — inventory guide.
Frequently Asked Questions
How many research components exist?
Twenty-three distinct types — see /items/research-components/.
Best town for components?
Rauchwolke industrial landmark.
Do forts have more components than towns?
Yes — warehouses behind red doors hold bulk crates.
Can I craft components?
Some landmark recipes output components — see crafting guides.
Should I farm all components?
No — target only what your next tech nodes require.
Storm Dive component rates?
Higher tier in Dreadnought and Sandworm Pit zones.
Components lost on death?
Yes if not in secured inventory or Trampler bays.
Squad role for component runs?
Dedicated quartermaster with hauling crates.